Real-time rendering and look dev app gets new texture painting features, light baking, USD support.
Tuesday, January 24th, 2023
Real-time rendering and look dev app gets new texture painting features, light baking, USD support.
Tuesday, January 24th, 2023
Major update adds USD support to the 3D texture painting software, and revamps baking workflow.
Thursday, January 12th, 2023
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware.
Wednesday, May 4th, 2022
Big free update to the real-time rendering and look dev tool adds neat texturing and lighting features, RTX-accelerated render denoising.
Thursday, July 8th, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss.
Sunday, January 31st, 2021
Texture and light ZBrush sculpts in Substance Painter or Marmoset Toolbag without setting up UVs.
Thursday, January 16th, 2020
VFX-focused update to the asset management tool for Megascans scan data adds USD support, plus new integration for Clarisse iFX.
Wednesday, July 10th, 2019
Get it from 3D Scan Store in ZTL, OBJ or FBX format, with up to 16,384 x 16,384-pixel PBR textures.
Thursday, June 27th, 2019
Master workflows for detailing environment models with Santa Monica Studio artist Nate Stephens' new Gnomon tutorial.
Monday, May 27th, 2019
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver.
Wednesday, March 13th, 2019
Free app for exporting Megascans assets to other software gets live links to 3ds Max, Houdini, Toolbag.
Thursday, November 8th, 2018
EA DICE artist Guilherme Rambelli's new Gnomon Workshop tutorial details current industry workflows.
Thursday, August 9th, 2018