Open-source pipeline for VFX and animation work is now production-ready - and available in the cloud as well as to install locally for free.
Thursday, January 18th, 2024
Open-source pipeline for VFX and animation work is now production-ready - and available in the cloud as well as to install locally for free.
Thursday, January 18th, 2024
DNEG TD's add-on to streamline UV workflow gets new options for working with UDIMs, and checking assets for common UV errors.
Thursday, December 21st, 2023
Handy free tool transfers secondary animation set-ups authored in Maya to MetaHumans and other characters in Unreal Engine.
Thursday, December 7th, 2023
Sculpting, retopology and 3D painting software can now perform Boolean operations interactively, even on dense meshes.
Thursday, November 23rd, 2023
Discover the latest changes to the open-source 3D app, from Geometry Nodes, Cycles and shading to the Viewport Compositor.
Tuesday, November 14th, 2023
Updated: Neat add-on streamlines baking PBR textures inside Blender. Now supports thickness maps.
Sunday, September 10th, 2023
Volume 2 now available: master the Maya soft tissue simulation tool with The Gnomon Workshop's comprehensive two-part guide.
Friday, September 8th, 2023
Updated, now in beta: open-source framework connects VFX tools into a coherent USD-ready pipeline.
Friday, August 25th, 2023
Big update to the digital sculpting and retopology app adds Vector Displacement Maps, Python API.
Tuesday, August 15th, 2023
Free renderfarm manager now supports Unreal Engine 5, including the Movie Render Queue for visual effects, animation and visualisation.
Saturday, August 5th, 2023
Free node-based tool lets users author MaterialX materials for use in renderers like Arnold and Karma.
Thursday, August 3rd, 2023
New features in the USD-native layout and look dev app include shader network transfer to Katana.
Monday, July 24th, 2023
Intriguing Blender-based tool can automatically generate 3D terrain, plants - and even rigged creatures.
Thursday, July 13th, 2023